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Multiple Blinks can be chained back-to-back, allowing Tracer to travel across gaps that normally can't be crossed with just her jump.This allows Tracer to move unpredictably: she can Blink past an enemy to attack their back, or Blink to the side to dodge an enemy's attacks.
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Blink teleports Tracer a short distance in the direction she's currently moving. Blink: Tracer's most important ability.The fast fire-rate means that Tracer has to react quickly if a situation arises that necessitates that she stop firing, such as when Genji activates Deflect or Zarya uses either of her Barriers.With the fast fire-rate, it is recommended not to stop in mid-use, even if it will recover the weapons's spreading.The large spreading and very fast fire-rate mean that she has to get close to the enemy as much as possible to track their movement. The shots from Pulse Pistols need to aimed well.These pistols have a large cone of fire and heavy damage falloff, making them ineffective beyond short-range engagements. Her primary fire rapidly shoots both pistols, dealing heavy damage. Pulse Pistols: Tracer's primary weapon.Her low base Health and lack of regenerating shields means that she must make good use of Blink and Recall to avoid or reverse damage. Tracer can quickly traverse a map with the use of Blink to outflank her enemies, deal damage to them, and then retreat before they have a chance to respond. Her mobility and high single-target damage makes her excellent at picking key targets with very low risk. Tracer is a close-range skirmishing hero who specializes in speed and single-target damage. Toting twin pulse pistols, energy-based time bombs, and rapid-fire banter, Tracer is able to "blink" through space and rewind her personal timeline as she battles to right wrongs the world over.
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